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How To Install Car Mod In Gta V


  • This is but some things people should know nigh car mods that a lot of people don't realize and some things I observe myself having to answer questions about repeatedly.

    Now plain the uncomplicated stuff is that car mods are installed with openIV, pretty much everyone knows that but if you are new to the modding scene hither you go.

    Download OpenIV here

    http://openiv.com/webiv/invitee.php?go=0

    You can find the cars to replace in different locations inside "vehicle.rpf" files, these files are located within your gta folders including "x64e" "x64w" and "update" folders, cars are sometimes duplicated, if a car was in the game when it launched information technology will be in the "x64e" vehicles.rpf, yet if the automobile got updated in a dlc or patch, the motorcar will ALSO be in the "update" or "x64w" dlc and patch vehicle.rpf's

    Make sure y'all striking "edit mode" at the summit of openIV before you endeavour doing anything

    An easy way to find the newest file for a car is to click "Tools" and so "search" on openIV (Hotkeys Ctrl + F3) then type in the name of the automobile you are replacing,

    alt text

    For example if you search adder_hi information technology will bring up every file in the entire game with that name, that particular motorcar has never been updated and then information technology volition bear witness you the one file by that proper name located in x64e.rpf>levels>gta5>vehicles.rpf
    Click the file to be taken to that location where you tin then replace it

    alt text

    (Note i have two adder_hi folders in my GTA in this screenshot because i'm using a mods binder, i highly advise y'all do this, OpenIV volition do it for you if you allow it when it asks you, it duplicates your car files and then if something goes wrong you can revert to the original)

    If you search for a car that has multiple versions, look at the names of the folders, for example if it shows a copy of the car in the x64e.rpf location, and in the patchday2ng location, then you know to supersede the patchday2ng motorcar file as that is the newer location that the game is using

    A automobile modernistic tin replace Whatsoever car in the game regardless of blazon,
    You exercise Not need to install information technology over the specific car information technology has been named to supervene upon, at that place are only two things that volition forbid information technology from working correctly if you replace a different car.
    Reason 1: if the car uses whatever GTA V stock textures, if it a vanilla car edit then it will employ them, if you identify ane of these cars in the wrong location and information technology doesn't have all the necessary stock textures already in its .ytd file, then it will be unable to locate them and it's interior textures etc will show up equally a mess ingame, the textures information technology wants should exist in the vehshare file so if you can dig them out and put them in the .ytd it should solve any bug, example cars, this schafter is based off the stock GTA V car, (https://www.gta5-mods.com/vehicles/schafter-shooting-brake) it uses interior textures and dial textures that the original car uses and then it must supercede an ingame shafter for the textures to look pretty, if you don't care nearly a few missing textures you can still get ahead and install over a different motorcar. This Koenigsegg however has no such texture restrictions, https://www.gta5-mods.com/vehicles/2015-koenigsegg-regera-convertible you lot could install that over ANY automobile without any texture issues every bit everything it needs is included in the .ytd file.
    Reason 2: if your modded motorcar deceit behave well on the handling of whatever car you replaced this tin can be a problem, most cars will work on anything from the adder to the panto, only some cars volition flip over when you turn or the suspension travel will be too much and the wheels might scrape or go through the bike arches, these can exist fixed by irresolute the cars info lines the handling.meta file, have the handling info from the car it was supposed to replace, and put information technology over the handling of the car y'all have replaced.

    You can all the same install an add on car equally a replace motorcar
    All you lot take to do is put the dlc.rpf of the add on somewhere (anywhere) in your gta folder then use openIV to open it, extract the car files, then utilise them to supersede whatever auto you want.

    Modded auto .yft files are identicle a lot of the time,
    When near people brand a car the .yft file is simply copy and renamed so there is (case) adder.yft and adder_hi.yft, it is mainly stock GTA cars that have two unlike .yft files, some .yfts are slightly different though, merely its adept that yous know yous don't demand two seperate ones for the mod to work then that if you only have one .yft you know you tin can still install it simply use the same .yft to supercede both .yfts in openiv.

    You do not demand to rename a file to supervene upon a different car.
    Simply correct click on the car y'all wish to replace in OpenIV, then select supervene upon from the menu that appears, then select the car file y'all wish (regardless of proper noun) it will automatically name to the car you are replacing.

    You can make whatever car add on quite easily by using a dissimilar cars add on
    If your favorite car modern doesn't have add on simply download an add together on car that you lot don't want, there are tons of add on cars it isn't difficult to find one you don't desire, install it correctly, and so open the dlc.rpf file that contains the car model, replace the files with the automobile you desire, and viola the car you wanted will now piece of work as add on, supplant the treatment lines in the file (as well located in the dlc.rpf file) and y'all can make it handle how you want.

    A police car does not accept to supersede a police force automobile and a civilian automobile tin replace a law car
    If you supercede a civilian car with a police car, the sirens volition not work, nonetheless the automobile will work fine aside from those sirens.
    if you lot replace a police car with a civilian car, the auto will be able to turn on a siren take a police horn and its normal taillights etc should flash on and off like an secret police machine

    Constabulary cars tin exist made add on too
    Use this pack as a guide for the needed handling.meta and vehicles.meta stuff https://world wide web.gta5-mods.com/vehicles/more than-police-cars-to-add together-v1-2

    When a car has extra's these are parts that spawn randomly on the car when it appears ingame, or can be manually toggled using a trainer
    Vanilla GTA Five cars commonly have things like coffee cups or ashtrays as extra parts, modded cars commonly have things similar hardtop roofs bullbars etc
    alt text

    If a car has tuning parts you don't take to install the tuning parts if you deceit exist bothered.
    The auto volition notwithstanding work fine it just wont have the special customization parts

    If you want to install a skin for a car but you downloaded it and its just a .dds picture file and you're confused as to what to practise with information technology, what you practice is get to openIV, go to the .ytd file of the car you want to apply the pare to, for instance cheetah.ytd, make sure you are in edit mode on openiv, then double click to open up the .ytd file, then either utilize the import button to bring the texture in, or find the current texture, click it, then hit replace

    That'due south all that's come to my mind currently, I have some work to do and so leaving information technology at that, will update with more info if I call up of anything, any questions mail them beneath and i'll do my best to answer.





  • @Reyser Thanks Reyser :) :spy:


  • @AuthorSaulAlan Wow, Excllent work mate. Otherwise, nowadays people just put in the youtube link to shorten the work and more lazy arroyo.
    I like the demo hither, very in-detailed look-through.


  • Thanks human @ashishcw yeah for this subject information technology'south all-time to have it written out lol
    plus the final video tutorial I did for something was all skillful until I uploaded it to YouTube and it messed up the video 😒 lol demand a decent screen recording software for desktop and open programme's and then I can include videos with the written tutorials


  • Hey guys not trying to hijack this thread but, downloading any of these vehicles won't get y'all banned correct?
    Or lets say i desire the tachometer/speedometer modern along with it? Sorry to be a bother.


  • @THAVICIOUS1 So long equally you dont enter online style yous will have no bug (: infact even that is unlikely to crusade a ban if it was just a automobile model it would exist fine, but improve safety than sad and all that right (:


  • Good Mail!



  • @J4m3z Thanks bud :)


  • @AuthorSaulAlan what near when some mods say to replace the carcols folder or vehicle.meta folders and such? Volition they nevertheless work if yous dont replace those?


  • @AuthorSaulAlan my game effect is when i put a agglomeration of mods in (all tested and worked at one betoken) at once the game crashes just when i do iv each time its fine but i had tried to put the 2022 challenger in and information technology said to supersede the content.xml, carcols, carvariations, and vehicle.meta folders and information technology crashed. Too can you somehow verify game cache without information technology deleting the whole x64e/x64w files but instead just the problematic one?


  • Cheers for this... at seven:00 A.Yard. or someday this is a big assistance. ;0-) I've been confused about this topic for a while and wondering why car mods accept been breaking my LSPDFR mod when I use information technology with Realism Acceleration after I install some ELS Car mods and at present I think I understand why thanks to you.



  • @TiberiusJonez glad it helped :)


  • Im instaled the ken block Gymkhana modern that replaces elegy2. The car are perfectly replaced and when I go check the .ytd file, the texture tha comes with the modern are correctly applied to the model, but when Im playng the game, the car pare wont load and the car uses the texture of the nearby objects of the map. Do you know whats happening?


  • hi guys, I'one thousand super confused about all of this lol, how do y'all get the GTA folder? plus I'yard on mac and so overtime i attempt and install it, information technology says download in to an application? can someone help ASAP? all i desire is the motorcar mods for my picayune bro lol


  • @jaybob110 LOL, thats your problem you are on a mac if im not mistaken well-nigh games for PC dont work on mac. Solution get a PC.




  • Hi ...i just replaced franklins car with the srt demon but xant get modfications right ....anyone know how to fix it ?



  • @AuthorSaulAlan this is some excellent info. I'thou trying to modify Franklin's machine (Buffalo2) to a car that replaces the Primo and comes with the Bennys upgrades for it too. I was wondering how I practice this with the Buffalo2 as it has no Bennys upgrade.

    https://www.gta5-mods.com/vehicles/1967-shelby-mustang-gt500-hq-supertuning-lowriders-required

    That'southward the automobile I was hoping to supervene upon with the buffalo2.

    Thank you


  • @AuthorSaulAlan I want enquire, if the Improver cars has customizable parts, which folders should I put information technology? I want to replace buffalo. Normal, not Franklin buffalo. Delight reply



  • @Transflux yous would accept to edit a file somewhere to tell the game to allow that auto use bennys parts, I don't know which file or what part you'd change as i've never tried and so I can't help there sorry :/

    @AfiqSana16 if yous search for buffalo_mods with the openiv searcher youll find the file where tuning parts become, however you lot deceit just replace the whole binder you take to replace the individual parts but its tricky they rarely piece of work just replacing them, nevertheless if theres a hood part for the tuning auto and a hood part for the buffalo theres a chance it might work if you just switch them,
    if y'all know how to edit the files (similar to transfluxs problem) then you tin can easily enough swap the whole buffalo_mods file and only tell the game what parts are in at that place but i dont know what file/what to write


  • @AuthorSaulAlan so y'all proverb is, if buffalo has one tuning parts, I can replace that tuning parts with the tuning parts from the machine I desire to replace it? Case: buffalo hood supercede with skyline hood


  • @AfiqSana16 yeah exactly, not messed with tuning parts for a long time only i'm certain i've done that and had information technology work just yet other times had it not work so non sure what the bargain is exactly tbh


  • @AuthorSaulAlan I but do that for sultan RS and it'due south tuning parts, the game crash at loading screen 😂. Now I will merely make the cars stock without tuning parts I and maybe learn how to install Addition cars. Thanks for your replies. Take a nice twenty-four hours bro. 👍


  • @AfiqSana16 Haha oh gosh the joys of experimenting, sorry i couldn't exist of more assistance human, cheers you likewise :thumbsup_tone2:


  • Source: https://forums.gta5-mods.com/topic/50/info-about-installing-car-mods

    Posted by: wolfbrejack.blogspot.com

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